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You’d assume it’d take some time for the group of a sport with 87 bazillion weapons to find out one of the best one. However gamers of the loot-shooter Tiny Tina’s Wonderlands (truth test: out for lower than two weeks) have already topped a reigning champ: a legendary-tiered pistol known as Liquid Cooling.
Tiny Tina’s Wonderlands—developed by Gearbox and launched, once more, not even two weeks in the past for PlayStation, Xbox, and PC—is quite a bit just like the mainline sequence from which it spun. That sequence, Borderlands, is probably greatest recognized for being a first-person shooter with a close to bottomless number of loot, as immortalized in an infamously dubstep-heavy trailer for Borderlands 2 proclaiming an array of “870 gajillion weapons.” For all intents and functions, the sheer variety of weapons in a Borderlands sport is much decrease than a sum so massive you’ll be able to’t register it on a calculator, however the sequence makes use of a procedural technology system to make it appear like it’s. Two assault rifles which might be basically similar save for one which reloads 0.0001 seconds sooner? Depend ‘em as two completely different assault rifles!
Nonetheless, even accounting for and ignoring the imperceptible variations between almost similar weapons, the inventories in these video games are galactically huge. Wonderlands isn’t any completely different, which implies everyone seems to be doing the dance that occurs each time a brand new Borderlands comes out: clamoring over the present greatest gun within the sport.
It’s been a simple debate, a minimum of in accordance with some followers. “So, as everyone knows, Liquid Cooling is one of the best gun within the sport,” one participant summed up within the headline of a semi-viral Reddit submit. As Joltzdude139, the preeminent Borderlands YouTuber, put it, “Gun go BRRRRRRRR!!”
Like many legendary-tiered automated weapons, Liquid Cooling has an exceptional harm output and a blistering hearth charge. It fires frost ammo, which slows enemies down and, if utilized sufficient, turns them into an ice sculpture, tripling their weak point to melee harm. (Liquid Cooling pairs with the melee-focused Brr-zerker class, since you’ll be able to allot ability factors to extend your frost harm.) And because it’s Skuldugger-branded weapon, it offers additional melee harm and doesn’t require a reload; you’ll be able to hearth till it overheats, at which level you merely have to attend just a few seconds for it to recharge. Or—and that is the perk that makes Liquid Cooling so ridiculously overpowered—should you land a vital hit, it’ll cooldown. So, in case your purpose is regular sufficient, you may conceivably hearth Liquid Cooling ceaselessly.
You may get Liquid Cooling by heading to the Salty Saunter fast-travel level of Crackmast Cove. A bit to the east, there’s an historic obelisk—an interactable construction that spawns a mini-boss—in a cave. That obelisk’s specific boss, Lissa, can drop Liquid Cooling when defeated.
A rarer, however nonetheless technically, potential methodology is to only…play. Some gamers declare they’ve moreover stumbled upon Liquid Cooling as a “world drop,” which implies it stands a vanishingly small probability of showing from any conventional loot sources (chests, fortunate cube, defeated enemies, and such). You clearly can’t rely on that, although.
After all, there’s a catch. Some gamers say they’ve skilled a problem the place, should you let Liquid Cooling overheat, it received’t settle down, successfully making it unusable. They are saying it’s a bug. (One potential workaround: Drop the weapon on the bottom, have a co-op companion decide it up, then have them drop it.) It may even have one thing to do with Liquid Cooling’s purple taste textual content, “Works nice till it doesn’t,” although that’s possible a reference to the weapon’s ridiculously good cooldown perk. It’s unclear if there’s a direct repair within the works, or if Gearbox has every other deliberate adjustments—a nerf, maybe—for the arguably overpowered gun. Representatives for the studio didn’t reply to a request for remark in time for publication.
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